You and other players crew an aircraft carrier, and attempt to hunt down the enemy carrier(s) - be it AI controlled, or crewed by opposing players - securing islands along the way to gain access to weapon, equipment, chassis and ammo production. I really want to give this a positive review - conceptually it's ♥♥♥♥♥♥♥ cool and the execution is mostly good. Rework - Inputs in controller bindings grouped into player, vehicle, UI categoriesįix - Resolving issue with lightning sometimes spawning incorrectly Rework - Barge logic has been updated to support multiple carriers - barges now only load items ordered by the following carrier in waypoint queue Rework - Map screens now zoom to cursor position Rework - Torpedoes now detonate when near target Rework - Torpedoes now steer to target bearing even once active unless a target is acquired Thanks for all the players who have shared their thoughts and ideas to make this update possible.įeature - Added carrier count option for human teams in multiplayer hosting optionsįeature - Indicator for carrier to respawn at when returning to bridgeįeature - Air boss control to hold take offįeature - Undock buttons signal aircraft to take off when in air boss hold stateįeature - Rotor aircraft can take off even when fixed wing is holding on runwayįeature - Joystick input and binding support including axis inversion and absolute axis settings See the change notes below for full details! There are also several fixes and improvements. This means you can set your helicopters up as gunships, or even use gimbal control on your fixed wing aircraft! We have added a new turret, specifically for aircraft! This turret is a gimballed cannon (for use on the gimbal camera slot), allowing you to fire rounds from above. We have reworked controller support, so now you have new controller binding options as well as absolute-mode for throttle inputs! This means you can set up your HOTAS controller to pilot your vehicles. This new update introduces multiple carriers per human team! Coordinate your carriers, and get ready for some really big PvP battles. Get ready for multiple carriers per team, HOTAS controller support, air support cannons, and more! The Carrier Fleet Major Update is out now!
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